

PadrãoShiny
Gênero:
100%

Felicidade base: 50
Experiência base: 285
Taxa de captura: 3
Leveling: SlowMáx: 1.250.000 Exp.
EVs fornecidos: SpA +3Total: 3
Competitivo
In-Game
Abilities
Psychic Surge: Ao dar switch-in, este Pokémon invoca Psychic Terrain.
Telepathy(H): This Pokemon does not take damage from attacks made by its allies.
Base stats
HP
Atk
Def
SpA
SpD
Spe
Level 50
Level 100
130 177
250 344
81 150
157 295
72 139
139 273
121 200
238 394
108 183
211 361
90 161
175 317
Cadeia evolutiva
1 nível evolutivo.
Moves que aprende
SS
USM
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Ally Switch Machine | ![]() | — | — | 15 | User and ally swap positions; using again can fail. | |
Aromatherapy Level up | ![]() | — | — | 5 | Cures the user's time of all status conditions. | |
Aromatic Mist Level up | ![]() | — | — | 20 | Raises an ally's Sp Def by 1. | |
Astonish Level up | ![]() | 30 | 100 | 15 | 30% chance to causar flinch. | |
Calm Mind Machine | ![]() | — | — | 20 | Raises the user's Sp Atk and Sp Def by 1. | |
Charm Machine Evento | ![]() | — | 100 | 20 | Reduz o Attack do alvo em 2 estágios. | |
Confusion Level up | ![]() | 50 | 100 | 25 | 10% chance to confuse the target. | |
Dazzling Gleam Machine | ![]() | 80 | 100 | 10 | No additional effect. Hits adjacent foes. | |
Draining Kiss Level up Machine | ![]() | 50 | 100 | 10 | User recovers 75% of the damage dealt. | |
Endure Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Energy Ball Machine | ![]() | 90 | 100 | 10 | Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio. | |
Extrasensory Level up | ![]() | 80 | 100 | 20 | 10% chance to causar flinch. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Flatter Level up | ![]() | — | 100 | 15 | Raises the target's Sp Atk by 1 and confuses it. | |
Fling Machine | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | |
Focus Blast Machine | ![]() | 120 | 70 | 5 | Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio. | |
Future Sight Machine | ![]() | 120 | 100 | 10 | Hits two turns after being used. | |
Giga Impact Machine | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | |
Grass Knot Machine | ![]() | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. | |
Guard Swap Machine | ![]() | — | — | 10 | Swaps Defense and Sp Def changes with target. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Iron Defense Machine | ![]() | — | — | 15 | Raises the user's Defense by 2. | |
Light Screen Machine | ![]() | — | — | 30 | For 5 turns, special damage to allies is halved. | |
Magic Room Machine Evento | ![]() | — | — | 10 | For 5 turns, all held items have no effect. | |
Mean Look Level up | ![]() | — | — | 5 | Prevents the target from switching out. | |
Moonblast Level up | ![]() | 95 | 100 | 15 | 30% chance to lower the target's Sp Atk by 1. | |
Level up | ![]() | — | — | — | --- | |
Play Rough Machine Evento | ![]() | 90 | 90 | 10 | 10% chance to lower the target's Attack by 1. | |
Power Swap Machine | ![]() | — | — | 10 | Swaps Attack and Sp Atk stat stages with target. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Psybeam Level up | ![]() | 65 | 100 | 20 | 10% chance to confuse the target. | |
Psychic Machine Evento | ![]() | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | |
Psychic Terrain Level up Machine | ![]() | — | — | 10 | 5 turns. Grounded: +Psychic power, priority-safe. | |
Psycho Cut Machine | ![]() | 70 | 100 | 20 | High critical hit ratio. | |
Psyshock Level up Machine | ![]() | 80 | 100 | 10 | Damages target based on Defense, not Sp Def. | |
Reflect Machine | ![]() | — | — | 20 | For 5 turns, physical damage to allies is halved. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round this turn. | |
Safeguard Machine | ![]() | — | — | 25 | For 5 turns, protects user's time from status. | |
Shadow Ball Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | |
Skill Swap Level up Machine | ![]() | — | — | 10 | The user and the target troca Abilities. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Snore Machine | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | |
Speed Swap Machine | ![]() | — | — | 10 | Swaps Speed stat with target. | |
Stored Power Machine | ![]() | 20 | 100 | 10 | + 20 power for each of the user's stat boosts. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Sweet Scent Level up | ![]() | — | 100 | 20 | Lowers the foe(s) evasiveness by 2. | |
Taunt Machine | ![]() | — | 100 | 20 | Target can't use status Moves its next 3 turns. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the target's. | |
Thunder Machine | ![]() | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. | |
Thunderbolt Machine | ![]() | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Tickle Level up | ![]() | — | 100 | 20 | Lowers the target's Attack and Defense by 1. | |
Withdraw Level up | ![]() | — | — | 40 | Raises the user's Defense by 1. | |
Wonder Room Machine | ![]() | — | — | 10 | For 5 turns, all Defense and Sp Def stats switch. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Ally Switch Tutor | ![]() | — | — | 15 | User and ally swap positions; using again can fail. | |
Aromatherapy Level up | ![]() | — | — | 5 | Cures the user's time of all status conditions. | |
Aromatic Mist Level up | ![]() | — | — | 20 | Raises an ally's Sp Def by 1. | |
Astonish Level up | ![]() | 30 | 100 | 15 | 30% chance to causar flinch. | |
Calm Mind Machine | ![]() | — | — | 20 | Raises the user's Sp Atk and Sp Def by 1. | |
Charge Beam Machine | ![]() | 50 | 90 | 10 | 70% chance to raise the user's Sp Atk by 1. | |
Confide Machine | ![]() | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | |
Confusion Level up | ![]() | 50 | 100 | 25 | 10% chance to confuse the target. | |
Dazzling Gleam Machine | ![]() | 80 | 100 | 10 | No additional effect. Hits adjacent foes. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Draining Kiss Level up | ![]() | 50 | 100 | 10 | User recovers 75% of the damage dealt. | |
Echoed Voice Machine | ![]() | 40 | 100 | 15 | O Power aumenta quando usado em turnos consecutivos. | |
Energy Ball Machine | ![]() | 90 | 100 | 10 | Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio. | |
Extrasensory Level up Evento | ![]() | 80 | 100 | 20 | 10% chance to causar flinch. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Flatter Level up Evento | ![]() | — | 100 | 15 | Raises the target's Sp Atk by 1 and confuses it. | |
Fling Machine | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | |
Focus Blast Machine | ![]() | 120 | 70 | 5 | Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Giga Impact Machine | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | |
Grass Knot Machine | ![]() | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. | |
Gravity Tutor | ![]() | — | — | 5 | 5 turns: no Ground immunities, 1,67x accuracy. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Iron Defense Tutor | ![]() | — | — | 15 | Raises the user's Defense by 2. | |
Light Screen Machine | ![]() | — | — | 30 | For 5 turns, special damage to allies is halved. | |
Magic Coat Tutor | ![]() | — | — | 15 | Bounces back certain non-damaging Moves. | |
Magic Room Tutor | ![]() | — | — | 10 | For 5 turns, all held items have no effect. | |
Mean Look Level up | ![]() | — | — | 5 | Prevents the target from switching out. | |
Moonblast Level up Evento | ![]() | 95 | 100 | 15 | 30% chance to lower the target's Sp Atk by 1. | |
Nature Power Machine | ![]() | — | — | 20 | Attack depends on terrain (default Tri Attack). | |
Level up Evento | ![]() | — | — | — | --- | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Psybeam Level up | ![]() | 65 | 100 | 20 | 10% chance to confuse the target. | |
Psychic Machine | ![]() | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | |
Psychic Terrain Level up | ![]() | — | — | 10 | 5 turns. Grounded: +Psychic power, priority-safe. | |
Psych Up Machine | ![]() | — | — | 10 | Copies the target's current stat stages. | |
Psyshock Level up Machine | ![]() | 80 | 100 | 10 | Damages target based on Defense, not Sp Def. | |
Psywave Level up | ![]() | — | 100 | 15 | Random damage equal to 0,5x-1,5x user's level. | |
Reflect Machine | ![]() | — | — | 20 | For 5 turns, physical damage to allies is halved. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round this turn. | |
Safeguard Machine | ![]() | — | — | 25 | For 5 turns, protects user's time from status. | |
Shadow Ball Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | |
Skill Swap Level up Tutor | ![]() | — | — | 10 | The user and the target troca Abilities. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Snore Tutor | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | |
Sweet Scent Level up | ![]() | — | 100 | 20 | Lowers the foe(s) evasiveness by 2. | |
Taunt Machine | ![]() | — | 100 | 20 | Target can't use status Moves its next 3 turns. | |
Telekinesis Tutor | ![]() | — | — | 15 | For 3 turns, target floats but Moves can't miss it. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the target's. | |
Thunder Machine | ![]() | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. | |
Thunderbolt Machine | ![]() | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Tickle Level up | ![]() | — | 100 | 20 | Lowers the target's Attack and Defense by 1. | |
Torment Machine | ![]() | — | 100 | 15 | Target can't select the same Move twice in a row. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Withdraw Level up | ![]() | — | — | 40 | Raises the user's Defense by 1. | |
Wonder Room Tutor | ![]() | — | — | 10 | For 5 turns, all Defense and Sp Def stats switch. |
Cadeia evolutiva
1 nível evolutivo.
Descrição In-game:
Ultra Moon
Although called a guardian deity, Tapu Lele is devoid of guilt about its cruel disposition and can be described as nature incarnate.
Ultra Sun
It heals the wounds of people and Pokémon by sprinkling them with its sparkling scales. This guardian deity is worshiped on Akala.
Exibir mais
Moon
As it flutters about, it scatters its strangely glowing scales. Touching them is said to restore good health on the spot.
Sun
This guardian deity of Akala is guilelessly cruel. The fragrant aroma of flowers is the source of its energy.
Locais de encontro
Ultra Moon
Ruins Of Life Area
Ruins Of Life Area:
- Método: Static encounter, only one chance
- 100% de chance
- Level 60
Ultra Sun
Ruins Of Life Area
Ruins Of Life Area:
- Método: Static encounter, only one chance
- 100% de chance
- Level 60
Exibir mais
Moon
Ruins Of Life Area
Ruins Of Life Area:
- Método: Static encounter, only one chance
- 100% de chance
- Level 60
Sun
Ruins Of Life Area
Ruins Of Life Area:
- Método: Static encounter, only one chance
- 100% de chance
- Level 60
Moves que aprende
Gen VIII
Gen VII
Sword/Shield
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Confusion Level 1 | ![]() | 50 | 100 | 25 | 10% chance to confuse the target. | |
Astonish Level 1 | ![]() | 30 | 100 | 15 | 30% chance to causar flinch. | |
Withdraw Level 5 | ![]() | — | — | 40 | Raises the user's Defense by 1. | |
Aromatherapy Level 10 | ![]() | — | — | 5 | Cures the user's time of all status conditions. | |
Draining Kiss Level 15 | ![]() | 50 | 100 | 10 | User recovers 75% of the damage dealt. | |
Psybeam Level 20 | ![]() | 65 | 100 | 20 | 10% chance to confuse the target. | |
Flatter Level 25 | ![]() | — | 100 | 15 | Raises the target's Sp Atk by 1 and confuses it. | |
Aromatic Mist Level 30 | ![]() | — | — | 20 | Raises an ally's Sp Def by 1. | |
Sweet Scent Level 35 | ![]() | — | 100 | 20 | Lowers the foe(s) evasiveness by 2. | |
Extrasensory Level 40 | ![]() | 80 | 100 | 20 | 10% chance to causar flinch. | |
Psyshock Level 45 | ![]() | 80 | 100 | 10 | Damages target based on Defense, not Sp Def. | |
Mean Look Level 50 | ![]() | — | — | 5 | Prevents the target from switching out. | |
Level 55 | ![]() | — | — | — | --- | |
Moonblast Level 60 | ![]() | 95 | 100 | 15 | 30% chance to lower the target's Sp Atk by 1. | |
Tickle Level 65 | ![]() | — | 100 | 20 | Lowers the target's Attack and Defense by 1. | |
Skill Swap Level 70 | ![]() | — | — | 10 | The user and the target troca Abilities. | |
Psychic Terrain Level 75 | ![]() | — | — | 10 | 5 turns. Grounded: +Psychic power, priority-safe. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Ally Switch Machine | ![]() | — | — | 15 | User and ally swap positions; using again can fail. | |
Calm Mind Machine | ![]() | — | — | 20 | Raises the user's Sp Atk and Sp Def by 1. | |
Charm Machine | ![]() | — | 100 | 20 | Reduz o Attack do alvo em 2 estágios. | |
Dazzling Gleam Machine | ![]() | 80 | 100 | 10 | No additional effect. Hits adjacent foes. | |
Draining Kiss Machine | ![]() | 50 | 100 | 10 | User recovers 75% of the damage dealt. | |
Endure Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Energy Ball Machine | ![]() | 90 | 100 | 10 | Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Fling Machine | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | |
Focus Blast Machine | ![]() | 120 | 70 | 5 | Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio. | |
Future Sight Machine | ![]() | 120 | 100 | 10 | Hits two turns after being used. | |
Giga Impact Machine | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | |
Grass Knot Machine | ![]() | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. | |
Guard Swap Machine | ![]() | — | — | 10 | Swaps Defense and Sp Def changes with target. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Iron Defense Machine | ![]() | — | — | 15 | Raises the user's Defense by 2. | |
Light Screen Machine | ![]() | — | — | 30 | For 5 turns, special damage to allies is halved. | |
Magic Room Machine | ![]() | — | — | 10 | For 5 turns, all held items have no effect. | |
Play Rough Machine | ![]() | 90 | 90 | 10 | 10% chance to lower the target's Attack by 1. | |
Power Swap Machine | ![]() | — | — | 10 | Swaps Attack and Sp Atk stat stages with target. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Psychic Machine | ![]() | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | |
Psychic Terrain Machine | ![]() | — | — | 10 | 5 turns. Grounded: +Psychic power, priority-safe. | |
Psycho Cut Machine | ![]() | 70 | 100 | 20 | High critical hit ratio. | |
Psyshock Machine | ![]() | 80 | 100 | 10 | Damages target based on Defense, not Sp Def. | |
Reflect Machine | ![]() | — | — | 20 | For 5 turns, physical damage to allies is halved. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round this turn. | |
Safeguard Machine | ![]() | — | — | 25 | For 5 turns, protects user's time from status. | |
Shadow Ball Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | |
Skill Swap Machine | ![]() | — | — | 10 | The user and the target troca Abilities. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Snore Machine | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | |
Speed Swap Machine | ![]() | — | — | 10 | Swaps Speed stat with target. | |
Stored Power Machine | ![]() | 20 | 100 | 10 | + 20 power for each of the user's stat boosts. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Taunt Machine | ![]() | — | 100 | 20 | Target can't use status Moves its next 3 turns. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the target's. | |
Thunder Machine | ![]() | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. | |
Thunderbolt Machine | ![]() | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Wonder Room Machine | ![]() | — | — | 10 | For 5 turns, all Defense and Sp Def stats switch. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Confusion Level 1 | ![]() | 50 | 100 | 25 | 10% chance to confuse the target. | |
Withdraw Level 1 | ![]() | — | — | 40 | Raises the user's Defense by 1. | |
Mean Look Level 1 | ![]() | — | — | 5 | Prevents the target from switching out. | |
Astonish Level 1 | ![]() | 30 | 100 | 15 | 30% chance to causar flinch. | |
Aromatherapy Level 1 | ![]() | — | — | 5 | Cures the user's time of all status conditions. | |
Draining Kiss Level 1 | ![]() | 50 | 100 | 10 | User recovers 75% of the damage dealt. | |
Aromatic Mist Level 1 | ![]() | — | — | 20 | Raises an ally's Sp Def by 1. | |
Psychic Terrain Level 1 | ![]() | — | — | 10 | 5 turns. Grounded: +Psychic power, priority-safe. | |
Psywave Level 8 | ![]() | — | 100 | 15 | Random damage equal to 0,5x-1,5x user's level. | |
Psybeam Level 14 | ![]() | 65 | 100 | 20 | 10% chance to confuse the target. | |
Sweet Scent Level 20 | ![]() | — | 100 | 20 | Lowers the foe(s) evasiveness by 2. | |
Skill Swap Level 26 | ![]() | — | — | 10 | The user and the target troca Abilities. | |
Psyshock Level 32 | ![]() | 80 | 100 | 10 | Damages target based on Defense, not Sp Def. | |
Tickle Level 38 | ![]() | — | 100 | 20 | Lowers the target's Attack and Defense by 1. | |
Level 43 | ![]() | — | — | — | --- | |
Extrasensory Level 48 | ![]() | 80 | 100 | 20 | 10% chance to causar flinch. | |
Flatter Level 53 | ![]() | — | 100 | 15 | Raises the target's Sp Atk by 1 and confuses it. | |
Moonblast Level 58 | ![]() | 95 | 100 | 15 | 30% chance to lower the target's Sp Atk by 1. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Calm Mind Machine | ![]() | — | — | 20 | Raises the user's Sp Atk and Sp Def by 1. | |
Charge Beam Machine | ![]() | 50 | 90 | 10 | 70% chance to raise the user's Sp Atk by 1. | |
Confide Machine | ![]() | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | |
Dazzling Gleam Machine | ![]() | 80 | 100 | 10 | No additional effect. Hits adjacent foes. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Echoed Voice Machine | ![]() | 40 | 100 | 15 | O Power aumenta quando usado em turnos consecutivos. | |
Energy Ball Machine | ![]() | 90 | 100 | 10 | Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Fling Machine | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | |
Focus Blast Machine | ![]() | 120 | 70 | 5 | Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Giga Impact Machine | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | |
Grass Knot Machine | ![]() | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Light Screen Machine | ![]() | — | — | 30 | For 5 turns, special damage to allies is halved. | |
Nature Power Machine | ![]() | — | — | 20 | Attack depends on terrain (default Tri Attack). | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Psych Up Machine | ![]() | — | — | 10 | Copies the target's current stat stages. | |
Psychic Machine | ![]() | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | |
Psyshock Machine | ![]() | 80 | 100 | 10 | Damages target based on Defense, not Sp Def. | |
Reflect Machine | ![]() | — | — | 20 | For 5 turns, physical damage to allies is halved. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round this turn. | |
Safeguard Machine | ![]() | — | — | 25 | For 5 turns, protects user's time from status. | |
Shadow Ball Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | |
Taunt Machine | ![]() | — | 100 | 20 | Target can't use status Moves its next 3 turns. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the target's. | |
Thunder Machine | ![]() | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. | |
Thunderbolt Machine | ![]() | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Torment Machine | ![]() | — | 100 | 15 | Target can't select the same Move twice in a row. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Confusion Level 1 | ![]() | 50 | 100 | 25 | 10% chance to confuse the target. | |
Withdraw Level 1 | ![]() | — | — | 40 | Raises the user's Defense by 1. | |
Mean Look Level 1 | ![]() | — | — | 5 | Prevents the target from switching out. | |
Astonish Level 1 | ![]() | 30 | 100 | 15 | 30% chance to causar flinch. | |
Aromatherapy Level 1 | ![]() | — | — | 5 | Cures the user's time of all status conditions. | |
Draining Kiss Level 1 | ![]() | 50 | 100 | 10 | User recovers 75% of the damage dealt. | |
Aromatic Mist Level 1 | ![]() | — | — | 20 | Raises an ally's Sp Def by 1. | |
Psychic Terrain Level 1 | ![]() | — | — | 10 | 5 turns. Grounded: +Psychic power, priority-safe. | |
Psywave Level 8 | ![]() | — | 100 | 15 | Random damage equal to 0,5x-1,5x user's level. | |
Psybeam Level 14 | ![]() | 65 | 100 | 20 | 10% chance to confuse the target. | |
Sweet Scent Level 20 | ![]() | — | 100 | 20 | Lowers the foe(s) evasiveness by 2. | |
Skill Swap Level 26 | ![]() | — | — | 10 | The user and the target troca Abilities. | |
Psyshock Level 32 | ![]() | 80 | 100 | 10 | Damages target based on Defense, not Sp Def. | |
Tickle Level 38 | ![]() | — | 100 | 20 | Lowers the target's Attack and Defense by 1. | |
Level 43 | ![]() | — | — | — | --- | |
Extrasensory Level 48 | ![]() | 80 | 100 | 20 | 10% chance to causar flinch. | |
Flatter Level 53 | ![]() | — | 100 | 15 | Raises the target's Sp Atk by 1 and confuses it. | |
Moonblast Level 58 | ![]() | 95 | 100 | 15 | 30% chance to lower the target's Sp Atk by 1. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Calm Mind Machine | ![]() | — | — | 20 | Raises the user's Sp Atk and Sp Def by 1. | |
Charge Beam Machine | ![]() | 50 | 90 | 10 | 70% chance to raise the user's Sp Atk by 1. | |
Confide Machine | ![]() | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | |
Dazzling Gleam Machine | ![]() | 80 | 100 | 10 | No additional effect. Hits adjacent foes. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Echoed Voice Machine | ![]() | 40 | 100 | 15 | O Power aumenta quando usado em turnos consecutivos. | |
Energy Ball Machine | ![]() | 90 | 100 | 10 | Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Fling Machine | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | |
Focus Blast Machine | ![]() | 120 | 70 | 5 | Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Giga Impact Machine | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | |
Grass Knot Machine | ![]() | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Light Screen Machine | ![]() | — | — | 30 | For 5 turns, special damage to allies is halved. | |
Nature Power Machine | ![]() | — | — | 20 | Attack depends on terrain (default Tri Attack). | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Psych Up Machine | ![]() | — | — | 10 | Copies the target's current stat stages. | |
Psychic Machine | ![]() | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | |
Psyshock Machine | ![]() | 80 | 100 | 10 | Damages target based on Defense, not Sp Def. | |
Reflect Machine | ![]() | — | — | 20 | For 5 turns, physical damage to allies is halved. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round this turn. | |
Safeguard Machine | ![]() | — | — | 25 | For 5 turns, protects user's time from status. | |
Shadow Ball Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | |
Taunt Machine | ![]() | — | 100 | 20 | Target can't use status Moves its next 3 turns. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the target's. | |
Thunder Machine | ![]() | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. | |
Thunderbolt Machine | ![]() | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Torment Machine | ![]() | — | 100 | 15 | Target can't select the same Move twice in a row. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Ally Switch Tutor | ![]() | — | — | 15 | User and ally swap positions; using again can fail. | |
Gravity Tutor | ![]() | — | — | 5 | 5 turns: no Ground immunities, 1,67x accuracy. | |
Iron Defense Tutor | ![]() | — | — | 15 | Raises the user's Defense by 2. | |
Magic Coat Tutor | ![]() | — | — | 15 | Bounces back certain non-damaging Moves. | |
Magic Room Tutor | ![]() | — | — | 10 | For 5 turns, all held items have no effect. | |
Skill Swap Tutor | ![]() | — | — | 10 | The user and the target troca Abilities. | |
Snore Tutor | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | |
Telekinesis Tutor | ![]() | — | — | 15 | For 3 turns, target floats but Moves can't miss it. | |
Wonder Room Tutor | ![]() | — | — | 10 | For 5 turns, all Defense and Sp Def stats switch. |